Overview

You find yourself exhausted, stranded somewhere within an archipelago. Will you be able to fend off these strange bots?

Last update: 0.1.7 - updated 99 minutes before the deadline, and was entirely about increasing the ragebait!

Controls

Use a controller :D (if you insist on using a keyboard, know that MOUSE WILL NOT WORK - sorry)

Its a basic twinstick shooter at its core. You got this, right? Well, if not, you can rebind keys and whatnot.

Credits

Development

Errata-Espada (that's me!)  - Programming, Design, Some Art (where not otherwise credited)

Music

Gameplay Theme: "Hit the Womp!" by Technodono

Menu Theme: "Elevator" by Guy G. Gamerson

Sounds

"Metal Hit" by ycake

"Pen Click SFX Sound Effect" by Nicole Marie T

Art

Kenney's Top Down Shooter (Player and Enemy characters)

Other Attribution

Primary tileset adapted from Kenney's Pixel Shmup (presumably by the author of TileBitTools)

Stimlocked uses Godot (v4.5.1)

Stimlocked uses TileBitTools 

Stimlocked uses Maaack's Godot Game Template

FAQ

Theme?

OVERCOMPENSATE  for low stamina with 500mg of caffeine (those cans are safe if you leave em alone). Your hands are shaking, but at least you're shaken off the grogginess. For now. You'll have to get through a few levels to encounter any energy drinks.

Can YOU beat YOUR game?

skill issue?

Hey, I've used that template, where is the credits screen?

Funnily enough, during Web export, the attribution file got reset, somehow. I don't know why. Anyway,  I refuse to give credit to "Person Name" for "Role"!

So, the credits are in the description!

Known Issues

  • On the fourth level, sometimes the enemies just launch off screen. I have no idea what they're doing, this only happened on this one level, and I don't know Godot well enough to diagnose this within the timespan of the Jam. 
  • When you lose in the level and have to restart, the restart menu doesn't capture gamepad focus. I probably could have fixed that, but doesn't it fit the theme of the jam?  >:) 
  • The main menu is super basic, yeah? Well, I ran outta time.

Comments

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So, level 2, what up?